We’re excited to announce a new addition to our game collection!
This title is still under development, but we expect to have it ready for publishing soon. Stay tuned for more information! Don’t forget to subscribe for updates.

🟥MODERN | STRATEGIC | 1-2 PLAYERS  | DURATION 60-90′
GAME DESIGN: ANTONIO VAQUERA

In 1492, Christopher Columbus embarked on a historic voyage that would forever change the course of human history. Believing he had reached the Indies, he landed on a Caribbean Island, unaware that he had stumbled upon a new continent. This momentous event, later known as “The Discovery of America,” marked the beginning of an era of exploration, colonization, and cultural clash.

Sea & Steel: Columbus’ Voyages is a historical board game that immerses players in the tumultuous years following Columbus’s arrival in the Caribbean. Players take on the roles of either the Spanish conquistadors or the indigenous peoples, each with their own unique objectives and challenges.

The game spans the period from 1492 to 1505, encompassing the four voyages of discovery led by Columbus and the subsequent Spanish colonization efforts. Players will use Event Cards, to gain control in the 15 distinct Caribbean land zones. The game incorporates historical events and challenges, such as the construction of palisades, gold mining, and the maintenance of Spanish ships. Players must carefully manage their resources, deploy their units effectively, and adapt their strategies to the ever-changing game state.

The game offers two distinct modes:

  1. Basic Mode: Designed for new players or those seeking a quicker game session.
  2. Advanced Mode: Provides a more in-depth simulation for experienced players.
    Both Basic and Advanced Modes feature a solo play option, allowing a single Spanish player to face off against an AI-controlled indigenous faction.

All samples above are from playtest graphics, not final game art.

4 comments

  1. Hi,

    I like the theme of this game. I would like to see in the designer’s notes, if it’s posible, the type of research and sources you used to create this game.

    Best wishes,

    Paco Lorenzo

    1. Hello Grant I Will be back to you very soon so we can plan interviews about our two most advanced projects which are Sea & Salt and Spartacus. Thanks!

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