Rebellion & Punishment at Pax Lúdica

As an author, I couldn’t be happier and more satisfied with the experience at the Pax Lúdica event in Cádiz. Many people gathered to learn about the game, eager to have the mechanics explained, and we hosted games every day throughout the event.

Rebellion and Punishment: The War of the Alpujarras” is a historical simulation game featuring a card-driven engine that recreates the events of the rebellion led by the Moriscos, the descendants of the former Muslim inhabitants of the Nasrid kingdom of Granada, against the Catholic Monarchs’ attempt to impose complete cultural assimilation under Philip II.

The Moriscos planned to revolt on January 1, 1569, coinciding with the anniversary of the Christian troops’ first entry into Granada. They intended to present themselves in the city with 8,000 warriors disguised as Turks to set ablaze the Albaicín district, where the Morisco population resided within the city’s walls.

However, the uprising erupted spontaneously and uncontrollably by the rebel leaders during Christmas of 1568, leading to the failed attempt to seize Albaicín. Granada remained safe, but various towns in the Alpujarras rose up, marking the beginning of a brutal and relentless war that put the Hispanic monarchy of Philip II on the brink. Fernando de Valor, a descendant of the ancient Umayyad dynasty that once ruled the Caliphate of Córdoba, proclaimed himself king of the Moriscos as Aben Humeya.

At that moment, the game began, with several towns in the Alpujarras revolting after the failed coup attempt in Granada, and the leaders and rebel forces quickly spreading the rebellion throughout all the towns they encountered.

The number of soldiers available from the royal army was very limited; most of the quality troops were in Flanders fighting against the Protestant Orangists or in Italy, holding back the Turks. The only forces at hand consisted of local militias, some veteran soldiers from the tercio close to retirement, tasked with garrisoning coastal defenses against incursions from North African pirates, and little else.

While the Morisco troops are comprised of Monfíes, guerrillas who have spent decades practicing banditry and resisting Castilian forces, the Gandules, ancient municipal militias of the Kingdom of Granada, organized by neighborhoods around mosques, will soon be joined by Berbers from North Africa sent by Ali Pasha. These Mujahideen will come to fight for the defense of Islam, accompanied by expert military advisors and elite troops of Janissaries dispatched by the Turkish Sultan.

Aben Humeya emerges with his troops in Juviles, while Aben Aboo lays siege with his forces to a small garrison that has managed to barricade itself in the tower of Órgiva. Aben Farax, the most combative leader at the forefront of the feared Monfíes, waiting for his opportunity in the Sierra Nevada after hastily retreating from Granada. El Galipe leads the uprising in Malaga and El Gorri in Almería, in the Andarax valley.

In this initial phase of the war, known as “The Marquises’ Campaign,” the repression of this uprising is handled by two nobles embroiled in long-standing family feuds stemming from the Castilian civil war between the Beltranajosos and the Isabelinos. On one side is the Marquis of Mondejar, General Captain of Granada and a member of the Mendoza family, who holds a more negotiable and conciliatory approach. On the other side is the Marquis of Los Velez, from the Fajardo family, who receives a letter from Philip II instructing him to prevent the spread of the rebellion to Eastern Spain from Murcia, and to suppress the attempts at rebellion in neighboring Almería as best he can.

Each player draws seven cards from the unique game deck and plays six impulses, with the option to keep one card for the next turn; if they do, they will only draw six cards this time.

During the first turn, set during the Christmas of 1568, the Morisco player has the initiative and plays first. Their opening card is a mandatory initial event: the coronation of Aben Humeya as king of the Moriscos, followed by the use of action points. With these points, the Morisco player can activate their leaders, spending activation points equal to their leader’s strategic capacity. Leaders have three strategic capacities: 1, 2, and 3. The lower the value, the better the leader, requiring fewer action points to activate.

At the game’s start, most populations are not in rebellion; only seven villages in the Alpujarras, one in Málaga, and another in Almería in the Andarax valley are. The rest, in theory, remain loyal to the crown, with the population torn between the desire for rebellion, fear of repression, and some truly loyal subjects who wish to remain uninvolved in the uprising.

When the rebel troops entered a village, they gathered the inhabitants in the plaza, burned churches, and ruthlessly pursued old Christians and the religious, compelling the population to join them. Many willingly joined, but others had no choice but to comply.

In the game, when a Moorish troop enters a settlement, it spends an additional movement point to incite an uprising and join the rebellion. Conversely, when a royal troop enters a rebel settlement, it also expends an extra movement point to quell the uprising. If troops from both sides are present in a settlement, an armed confrontation occurs; the victor of this battle automatically gains control of the settlement.

Soon, the long-awaited North African and Turkish aid arrives on the shores, consisting of mujahideen summoned to defend the Islamic faith and Janissaries led by the Turkish captain Hosein.

The city of Almería is soon besieged, with its garrison under the command of García de Villarroel desperately calling for aid from both the Marquis of Mondejar and the Marquis of Vélez.

During the initial phases, the Moorish rebellion spreads rapidly, successfully laying siege to and capturing significant cities such as Málaga and Almería. Consequently, the Victory Points quickly shift in favor of the insurgents.

Aben Aboo and El Galipe await from within the walls of the city of Málaga, recently taken by the Moriscos, for the arrival of Antonio de Luna and his troops. Meanwhile, Aben Humeya is stationed in Alfarnate.

At the end of each turn, there is a rebellion expansion phase where the Morisco player rolls a die. This determines a population within the region rolled at random, where they can spontaneously deploy a troop of gandules.

Two of the most charismatic and well-known Christian leaders, both with extensive military experience, arrive in the conflict zone: Luis de Recasenz and Álvaro de Bazán, accompanied by seasoned tercio units from Italy.

At the start of each turn, a die is rolled to determine which player has the initiative and plays their cards first. The player who did not have the initiative in the previous turn receives a +1 bonus to their die roll for this determination.

Ultimately, to summarize, the games played during the Pax Lúdicas featured numerous remarkable circumstances, some epic in nature, such as Aben Humeya’s attempted siege of Granada, taking advantage of the Marqués de Mondejar’s army being engaged in the Alpujarras, or the glorious defense of Lorca by the Marqués de Mondejar, who, without any troops—only the garrison—staunchly resisted Aben Farax’s assaults until the latter was forced to retreat with the arrival of Christian reinforcements, failing to capture the Murcian city. There was also the Conquest of Málaga by Aben Aboo. The players thoroughly enjoyed these scenarios, and I relished teaching them. I look forward to sharing ongoing developments in the game’s progress, along with the upcoming testing sessions.

My heartfelt thanks to Pedro Mayorga, Manuel Sancho, Raúl Nuñez, José Martinez, and José Antonio Polo for dedicating their time during the event to play Rebelión Y Castigo and for their consistently positive and constructive contributions to its enhancement. Special thanks to Francisco Javier from In Ludo Véritas for his support, as well as José Manuel Neva for believing in the development of this game, and to Sergio and his fellow Pax Lúdica members for their tireless efforts organizing the Cádiz event, which benefits all wargaming enthusiasts. A big hug to all!

Fran Mariscal.

Kursk: Playtesting Update (3)

In a new playtesting update, game developer Jack Polonka dives into a different scenario for Kursk.

“ACHTUNG! ACHTUNG! All you PANZERWAFFE dierollers of the Prokhorovka sector. The Assault continues with Neva’s upcoming Kursk, but it’s now July 11th (the day before) with Adolf’s Liebstandard Home Boys coming onto the map to clear it of the Red Army menace! All looks straight forward initially till The Anti Tank Ditch is reached. That is where the real fun/struggle begins. See the post picture, which is end of turn 3 of a 7 turns (or 8 turns…remember this is still a playtest….) game. Progress is being made on the flanks and the 1st Liebstandard Regiment is delpoyed for the assault on the main Ditch defense line. Who will win will depend on who has the last remaining reserves or reinforcements to throw into battle, a la Napoleon…. The situation sits on a fulcrum…. and the weather, which will bog things down, does not help either!

The photo in the comments page is the end game turn (turn 7) with the Liebstandard Home Boys in control of the ditch but not much else North of it….with additional objective victory hexes still in Red Army’s hands…. Two consecutive turns of down pouring rain mired operations.

More playtesting to be done now with new playtest reinforcments from our España compatriots! (From the Spanish Blue Division?)

Till then, Marche Forward!!”

We’re thrilled to announce that the Vassal Module for Kursk is nearing completion.

Prepare for Online Onslaught!

Get ready to unleash your tactical brilliance as online playtesting for Kursk will begin soon. Stay tuned for further updates!

Help Kursk succeed by signing up on our website and adding the game to your wishlist! This small act shows your interest and lets us know there’s excitement for Kursk.

Sea & Steel – History – Part 4 of 4

Antonio Vaquera is back with the final chapter in our historical deep dive for Sea & Steel: Columbus’ Voyages.
Catch up on the series here:
Read part 1.
Read part 2.
Read part 3.

Map of the fourth voyage (Virtual University Miguel de Cervantes)

Fourth Voyage (1502-1504)

Columbus was 51 years old, which made him old for the time, and he suffered from gout and arthritis. He set sail with a fleet of two caravels and two ships. The monarchs agreed to finance the fourth voyage on condition that he never set foot on the island of Hispaniola again.

They departed from the port of Seville on April 3, 1502, and arrived in Santo Domingo, on the island of Hispaniola, on June 29. However, the new governor, Nicolás de Ovando, forbade them to disembark, following the orders of the monarchs. So, he sailed to Jamaica to resupply and then followed the coast of Cuba before heading west to the unexplored waters of the Caribbean.

Nicolás Ovando

They reached the coast of what is now known as Central America. On December 5, after having traveled practically the entire coast of Central America and with an exhausted crew, he abandoned the search for the western passage and headed for Veraguas, in present-day Panama, because the natives had told him that there was abundant gold.

Resigned to the fact that he could not establish a colony there due to the hostility and the bad weather, Columbus decided to start his way back. However, during the voyage through the Caribbean, all the ships were already affected by the broma (a wood-eating mollusk) and rotten, and they were beginning to sink, at the same time they were also affected by a hurricane.

In June 1503, the surviving ships of the expedition barely managed to reach the island of Jamaica, where they were beached by their crews.

Columbus embraces Diego Méndez in gratitude for his loyalty and bravery. File: Vida y viajes de Cristobal Colón, 1851

Columbus proposed to Diego Méndez to go by canoe to La Española to ask for help.

Finally, the governor of La Española, Nicolás de Ovando, sent a ship to Jamaica that anchored at a distance. Only the captain’s boat reached the shore, which brought Columbus a roasted pig, some wine, and greetings from the governor.

On June 29, a caravel sent by Diego Méndez finally appeared on the island. At this time, there were 110 members of the expedition left alive.

Hernando Columbus

On September 11, 1504, Christopher Columbus and his son Hernando embarked on a caravel to travel from La Española to Spain. They arrived in Sanlúcar de Barrameda on November 7 and from there traveled to Seville.

In Seville, illness kept Columbus bedridden. However, he was able to write his Book of Prophecies and write several letters in which he expressed interest in court affairs. On November 26, Queen Isabella died.

Tomb of Christopher Columbus in the Seville Cathedral. The inscription on the pedestal reads: “When the island of Cuba emancipated from Mother Spain, Seville obtained the deposit of Columbus’ remains, and its city council erected this pedestal.” Picture by Miguel Ángle Photographer.

On May 20, 1506, Christopher Columbus died in Valladolid without knowing that his explorations had led him to a continent unknown to the Europeans of his time, which would be called America, the result of an error in attributing its discovery to Amerigo Vespucci.

Sea & Steel – History – Part 3 of 4

Antonio Vaquera (game designer) is back with the third part of the historical introduction of our game Sea & Steel: Columbus’ Voyages. If you haven’t read the previous parts:
Read part 1.
Read part 2.

Map of the third voyage (Virtual University Miguel de Cervantes)

Third Voyage (1498-1500):

February 6, 1498: Two caravels, under the command of Pedro Fernández Coronel, departed from Sanlúcar de Barrameda with provisions and at least 55 soldiers for Hispaniola. Columbus himself set sail from the same port of Sanlúcar on May 30, 1498, with eight other ships. This fleet had a crew of 226 people.

July 31, 1498: Columbus arrived at the island of Trinidad and explored the coast of Venezuela, becoming the first European to set eyes on mainland South America.

In August 1498 Columbus returned to Hispaniola and finds the colony in chaos due to mismanagement and conflicts. At this time, his brother, Bartholomew Columbus, was in command of the island. The capital of the island was Santo Domingo, a city that had been founded on the south coast of the island.

Bartholomew Columbus. Winsor, Justin – Narrative and critical history of America, Volume 2

From the island of Margarita, he sailed north to the island of Hispaniola and landed at Santo Domingo. There, a group of Spaniards, led by the mayor, Francisco Roldán, had rebelled against the authority of Bartholomew Columbus and had retreated inland.

Once in Santo Domingo, Christopher Columbus tried to negotiate with the rebels and in August 1499 all those who had rebelled were pardoned and allowed to return to Spain whenever they wished.

Complaints were also raised about the way the Columbus brothers were handling administrative affairs. On the other hand, the island of Hispaniola, instead of bringing money into the royal coffers, only demanded expenses. All of this reached the ears of the Spanish monarchs, who sent Judge Francisco de Bobadilla, who arrived in Santo Domingo on August 23, 1500.

Francisco de Bobadilla arrests Christopher Columbus in La Hispaniola island
Benson John Lossing, ed. Harper’s Encyclopedia of United States History (vol. 2) (New York, NY: Harper and Brothers, 1912)

Columbus was arrested by Francisco de Bobadilla, who was sent by the Catholic Monarchs, and sent back to Spain in chains.

In November 1500, Columbus arrived in Spain and was released, but his titles and powers were revoked.

Continue reading part 4...

Sea & Steel – History – Part 2 of 4

Antonio Vaquera (game designer) is back with the second part of the historical introduction of our game Sea & Steel: Columbus’ Voyages. If you haven’t read the first part you can do it by clicking this link: Read part 1.

Map of the second voyage (Virtual University Miguel de Cervantes)

Second Voyage (1493-1496):
September 25, 1493: Columbus sets sail from Cádiz with a fleet of 17 ships and over 1,200 men.

November 3, 1493: Arrives at the Leeward Islands, discovering several islands, including Puerto Rico.

Upon returning to Hispaniola on November 27, 1493, Columbus found the Fort Navidad destroyed and the men he had left behind, dead. Although the exact circumstances are unclear, it is believed that there were conflicts with other Taíno caciques or internal disputes among the Spaniards. Columbus sought out Guacanagari to obtain explanations about what had happened. Guacanagari claimed that he had been attacked by other rival caciques and that he had been unable to protect the Spaniards. He showed wounds that he claimed were the result of these conflicts.

The Indians of Guacanagari explain to the Spaniards that the attack was the work of Caonabó, a warlike Taíno cacique.

After attending to his affairs in La Isabela, Columbus decided to explore the island of Hispaniola on March 12, ordering the construction of the Santo Tomás fortress there by Pedro de Margarit on March 17.

Part of a card from the game prototype

Caonabó attacks the Fortress of Santo Tomás and Alonso de Ojeda, according to Bartolomé de Las Casas, manages to capture him with only 15 men. He is then sent to La Isabela to meet with Columbus, who orders him to be sent to Spain to speak with the kings, considering him an important indigenous leader on the island. However, on the way the ship sinks and Caonabó dies. The Indians of four of the five chiefdoms of the island decide to attack La Isabela to rescue Caonabó and expel the Spanish. The cacique of Marién, Guacanagarí, remains at Colón’s side and alerts him of the attack, so Colón prefers to fight the battle outside. The Battle of La Vega Real will take place about 100 kilometers southeast of La Isabela on March 27, 1495, and will result in a Spanish victory, which will pacify the island.

The Founding of La Isabela Colony:
Columbus chose a new site for the settlement in a natural bay on the north coast of Hispaniola, which offered a strategic location and access to the sea. This place was named La Isabela, in honor of Queen Isabella of Castile.

Starting in December 1493, the colonists began to build the settlement. La Isabela was designed with streets, squares, houses, warehouses, and a church. A port was also built to facilitate the unloading of supplies and future expeditions.

Caonabo Square (San Juan de la Maguana, Dominican Republic) Picture by MARCIAL FIGUEREO

Exploration of Cuba and Jamaica:
In April 1494, Columbus set sail from Hispaniola with a fleet of smaller ships, leaving behind a base of operations in the newly established city of La Isabela.

Columbus reached the southern coast of Cuba on April 29, 1494. He began his exploration near what is now the province of Guantánamo and then sailed westward along the island’s southern coast.

Columbus and his crew had several encounters with the native Taino people of Cuba, who initially greeted them with hospitality. The Taino provided food and other supplies to the explorers.

Subsequently, he sailed south and arrived in Jamaica on May 5, 1494. He landed in a bay that he called Santa Gloria, today known as St. Ann’s Bay. They explored the north coast of Jamaica. They found the island rich in natural resources, with abundant vegetation and water resources. Unlike Cuba, no permanent settlements were established in Jamaica during this voyage.

Ridolfo del Ghirlandaio – Ritratto di Cristoforo Colombo

Columbus also had his first encounters with the Caribs. He landed on several islands, including Guadeloupe and Dominica, where they found signs of the presence of Caribs, such as canoes and structures, who showed hostility towards the Europeans, which led to armed clashes.

The Caribbean people raided other islands and aggressively defended their territories.

They used guerrilla tactics and took advantage of their knowledge of the terrain to oppose the Spanish. These tactics made it difficult for Columbus and his men to operate in the Caribbean islands.

June 11, 1496: Columbus returns to Spain to defend his actions before the Catholic Monarchs.

Continue reading part 3…

Kursk: Playtesting Update (2)

Jack Polonka (game developer) is back with an update:

Playtesting is still ongoing for Kursk and it’s shaping up to be a historically accurate bloodbath, just like the real battle. By the end of turn two, the playtest map is littered with casualties, especially for the Red Army, mirroring the historical toll they suffered.

The 18th Tank Corps, supported by two Red Army infantry divisions, overwhelmed the Aufklärungs Abteilungen. A counter-attack with Tiger tanks helped stabilize the situation, but only just. Just as it happened historically, the anti-tank ditch manned by German forces served as a crucial defensive line, stemming the tide of the Soviet assault.

This is shaping up to be a fun and strategically challenging game that stays true to history. The game has been expanded to include the earlier engagement on July 11th, where the Liebstandarte division launches a fierce attack and nearly captures the town of Prokhorovka.

Take a look at the new prototype counters we are preparing. Vassal Module for playtesting is comming up soon…

Help Kursk succeed by signing up on our website and adding the game to your wishlist! This small act shows your interest and lets us know there’s excitement for Kursk.

Sea & Steel – History – Part 1 of 4

Set sail with us today as we delve into the historical world of Sea & Steel: Columbus’ Voyages! In this first of a four-part series, we’ll set foot alongside Antonio Vaquera (game designer) as he shares the historical background on Christopher Columbus’s first voyage.

Get ready to uncover fascinating facts and immerse yourself in the age of exploration!

Replicas of the three ships that participated in Christopher Columbus’s first voyage,
located at the Muelle de las Carabelas (Palos de la Frontera, Spain).
Author: Edward the Confessor

Summarizing the entire story of the Discovery and Conquest of the Caribbean Islands during the Four Columbian Voyages in just a few pages is a daunting task, given the vast amount of information that would need to be processed and condensed.

In any case, I want to make it clear that we are at the end of the first quarter of the 21st century and that it is very difficult – if not impossible – to understand with our current mentality the way of proceeding of both the so-called “Spanish” side in the game, and the “indigenous” side, for which reason we deliberately leave aside any judgment of the legal or moral type that inevitably accompanies this theme.

The following is a brief historical summary in which the most relevant events that took place during the years 1492 to 1503 are briefly recounted, covering Columbus’ Four Voyages to what was called the New World, focusing solely on the Caribbean Islands, since the occasions on which he “touched” land on the Continent were not so relevant.

Regardless of the ups and downs of Christopher Columbus’ life and the historical evolution of the Pre-Columbian Caribbean, we must focus on the date of October 12, 1492 (the moment the game begins). This is a significant date in history, as it marks the moment when Christopher Columbus, in the service of the Catholic Monarchs of Spain, reached what is considered the New World. This event is commemorated as the discovery of America by Europeans. Columbus, who had sailed from Palos de la Frontera on August 3, 1492, with three ships – the Santa María, the Pinta, and the Niña – arrived at an island in the Bahamas that the natives called Guanahaní, which Columbus renamed San Salvador (Area 15 of the game map).

Image from the game prototype vassal module

This discovery opened the door to European exploration and colonization of America, initiating a period of exchanges, conflicts, and profound changes that altered world history. October 12 is celebrated in various countries of America and Spain, and receives different names depending on the place, such as Day of the Race, Day of Hispanity or Day of Respect for Cultural
Diversity.

Map of the first voyage (Virtual University Miguel de Cervantes)

First Voyage (1492-1493):
Columbus and his crew explored several islands in the Caribbean, including what we know today as Cuba (which Columbus called Juana) and Hispaniola (Haiti and the Dominican Republic). Columbus had several encounters with the natives, exchanging goods and observing their customs. Columbus believed that he had reached islands near Asia, such as Cipango (Japan) and Cathay (China).
Martín Alonso Pinzón, one of Christopher Columbus’s main collaborators and captain of the caravel Pinta, separated from the other two ships at some point in late November or early December 1492. The exact reason for this separation is not entirely clear and has been interpreted in various ways by historians.

On December 25, 1492, the ship called the Santa María was wrecked on Hispaniola. Guacanagari, a Taíno cacique from the region, came to the aid of Columbus and his men. He provided them with shelter, food, and assistance in rescuing the goods from the wrecked ship. The Taínos of Guacanagari showed hospitality and generosity towards the castaways. With the help of Guacanagari, Columbus decided to build a small fort called La Navidad using the remains of the Santa María. This was the first European settlement in the Americas. Columbus left 39 men in La Navidad under the command of an officer, trusting that Guacanagari would protect them.
The Pinta and the Santa María were reunited on January 6, 1493, in Hispaniola, after several weeks of separation, and on March 15, 1493, Columbus returned to Palos de la Frontera, Spain, and was received with honors.

Continue reading part 2…

Playtesting Kursk: Rotmistrov’s Offensive

This is our first official blog post on the development of Kursk! We’re excited to share some updates with you.

Right now, we’re in the thick of playtesting, constantly refining the game based on player feedback. To expand our playtesting pool, we’ll soon be releasing a new Vassal Module featuring an improved map and counters. This will allow you to try out the game virtually!

If you’re interested in joining the playtesting effort and helping us shape Kursk, head over to our contact section and get in touch!

Read below to hear what Jack Polonka has to say about Kursk

ACHTUNG! ACHTUNG! All you PANZERWAFFE die-roller dudes (or Red Army aficionados, if your orientation is that way) of the OSTFRONT!

We are heading back to the battlefields of Prokhorovka that we all know and love…In this new game in playtest: KURSK: ROMISTROV’S OFFENSIVE (aka Red Storm/Assault at Prokhorovka: 5th Guard Tank Army ATTACKS! July 12th, 1943).

It’s a close operational-level game where the map scale is 350 yards per hex, the Waffen-SS is at company level, and the Red Army is at the battalion level, with the AFVs being companies. The game covers in decent historical detail the battle where Adolf’s Liebstandarte Home Boys ALMOST got ploughed by the Red Army Comrades of the 5th Guard Tank Army looking for some payback… (some Liebstandarte battalions, like the Aufklärungs Abteilungen, did get overrun while others, including Jochen Peiper’s unit, almost did).

Picture is of the playtest game at the start of turn 1.

Love what you hear?
Help Kursk succeed by signing up on our website and adding the game to your wishlist! This small act shows your interest and lets us know there’s excitement for Kursk.

Calling all history buffs and wargame enthusiasts!

I’m thrilled to announce that vassal playtesting for my new game, Spartacus: Rome Under Threat, is about to begin! ⚔️ (Probably by the end of this month or begining of April).

Spartacus: Rome Under Threat is a hex & counter operational game for 1-2 players that will immerse you in the heart of the Third Servile War. Lead slave armies or the Roman legions over 6 action-packed turns.

Playtesting will initially focus on the 2-player mode, with the solitaire mode to be released for testing later.

If you’re passionate about history, love operational gameplay, and want to help me refine Spartacus: Rome Under Threat, please let me know in the comments below! I’m eager to hear from you and truly appreciate any feedback you can provide.

Thanks in advance!

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